China movie and entertainment laws

Will Hong Kong’s New Film Censorship Law Kill Off Local Production?

In 1988, Hong Kong passed a Film Censorship Ordinance that updated previous guidelines governing film exhibition in the British-controlled territory. The law created a Film Censorship Authority, and was aimed at regulating the film exhibition process by establishing censorship guidelines and codifying offenses and review processes. Many countries have film censorship processes, including the United

China movie industry

Chloe Zhao, James Bond and the Future (and Present) of Chinese Storytelling

When Beijing-born Chloé Zhao won the Academy Award for Best Director (and Best Picture) last week for Nomadland, the mainland Chinese media were under instructions to remain silent, and Chinese Communist Party (CCP) censors had turned on their Chloé Zhao filters, preventing mainland movie fans from celebrating the ascent of a native daughter to the

China online gaming laws

Donations by Minors to Streaming Sites are Not Exactly Legal

Live streamers make their money from from fan donations, paid advertising, brand sponsorships, paid subscriptions, and commissions from marketing and affiliated sales. Direct donations or tips can be an important source of income, especially for less well-known streamers that are less likely to score big brand sponsorship or affiliation deals. The China Youth Daily recently

China online gaming regulations

China Online Game Addiction Prevention Requirements

Online games in China must get approval from the National Press and Publication Administration (NPPA) to be published and sold in China. See China Online Game Approval Laws. The NPPA review and approval process involves requiring that the game have a built-in addiction prevention mechanism. In November 2019, the NPPA released a Notice on Preventing

China online gaming laws

China Online Game Approval Laws

China’s gaming market is the largest in the world in terms of revenue, but market access restrictions and censorship make it difficult for non-Chinese developers to sell their games into China. The following are some of the basics on what it takes for foreign companies to get their games into China. 1. The Chinese government

China copyright infringement

China Fansub Groups and Copyright Infringement

Before the Lunar New Year, Shanghai police cracked down on one of the largest subtitle groups in China, Renren Yingshi (YYeTs.com). The police arrested 14 people (not the actual translators but people who run the business). According to officials, Renren Yingshi is suspected of pirating more than 20,000 television shows and films and of earning

China trademarks for sound

Trademarking a Sound in China

Trademarks are not limited to words or drawings and can include sensory marks such as colors, smells and sounds. In the US, the USPTO recognizes sounds as trademarks if the sounds make you think of a company’s product or service. MGM’s roaring lion, Homer Simpson’s D’OH, and 20th Century Fox’s fanfare are all famous sounds

microphone

Sports Broadcast and Music Video Copyright in China

Sports broadcasts aren’t recognized as copyright subject matter under Chinese statute law although they have been accepted as such in some of the Chinese case law. This makes it necessary for sports brands, such as leagues or their licensees, to tackle piracy using Chinese anti-unfair competition laws. These laws are considered less desirable because the

stick figure

Music Royalties in China: Let Those Without Sin Cast the First Stone

China is digital. Its music market is almost entirely digital. Physical sales here comprise only about 20% of the total market.  China has more than twice as many internet users as the US has people. There are about 900 million mobile internet users here, 70% of whom consume music online. That means there are around